Job Description:-
Assembles lighting scenes using elements from shot finalizing department.
Must have the knowledge of houdini
Matches shot lighting to plates and from set references or concept art in collaboration with supervisors, leads, and other team members.
Light and render assets using CG hair and scatering skin materials
Strong artistic eye and understanding of colour, practical lighting, and image analysis.
Experience with handling and assembling complex scenes efficiently.
Qualifications:-
Minimum 3 - 4 years of work experience in visual effects in feature film, strong balance between
artistic and technical skills with thorough understanding of VFX work flow.
Understand colour space and the scientific principles behind creating realistic lighting using
HDRI's, Chrome ball, Macbeth chart and have a strong knowledge of lighting techniques.
Communicate creative and technical issues effectively.
Team player, good at improvising and problem solving.
Lookdev & knowledge of shaders is considered a plus.
Good knowledge of Maya, Arnold, Redshift, Houdini, Mantra, Nuke and Unreal- is a plus.
Interested in working 4 months extendable project basis work.