Collaborate cross-functionally and cross-team to support multidimensional pieces of work across games experiences.
Deliver craft and excellence through the use of user-centered principles, methods, and tools, paying close attention to the tapestry of design systems and patterns across the broader games product landscape.
Prioritize work while managing stakeholder relationships and expectations across a range of work streams.
Contribute to an environment where every team member feels supported and comfortable being their authentic self.
Build relationships with peers and leaders inside and outside of the team to drive user experiences that are cohesive and well-informed.
Minimum qualifications:
Bachelor's degree or equivalent practical experience.
4 years of interaction design experience in product design or UX design.
Experience designing for consumer-facing mobile applications.
Include a portfolio, website, or any other relevant link to your work in your resume (providing a viewable link or access instructions).
Preferred qualifications:
Master's degree in design, human-computer interaction, computer science, a related field, or equivalent practical experience.
2 years of experience working in a cross-functional organization.
1 year of experience leading design projects.
Experience leveraging AI driven design.
Experience or interest in the gaming industry.
Excellent interaction and visual design execution skills, with knowledge of how to integrate illustration and motion.