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Lead/Principal Gameplay Programmer

at Light

Bengaluru, India Senior Posted 2026-03-04

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About this role

We are looking for an experienced Lead/Principal Gameplay Programmer to drive gameplay systems, mentor engineers, and own core technical architecture for our upcoming titles. This role requires strong Unreal Engine expertise, deep C++ knowledge, and leadership capability to guide a gameplay team through production and launch. Key Responsibilities Lead the design and implementation of gameplay systems using Unreal Engine (C++) Architect scalable, high-performance gameplay frameworks and features Collaborate closely with design, art, animation, and platform teams Mentor and manage gameplay programmers, conduct code reviews, and enforce best practices Drive technical decision-making and ensure production milestones are met Optimize gameplay performance across platforms Contribute to long-term technical vision and roadmap planning Required Skills & Experience 10–12+ years in game development, with significant Unreal Engine experience Strong expertise in C++ and gameplay systems architecture Experience shipping at least one AA/AAA title Deep understanding of gameplay mechanics, AI systems, physics, networking, or animation systems Strong debugging, profiling, and optimization skills Leadership experience managing or mentoring developers Good to Have Experience with multiplayer/networked gameplay Console or cross-platform development experience Experience working in large, distributed teams What We’re Looking For Strong ownership mindset Ability to balance technical excellence with production realities Passion for building high-quality, player-focused experiences Long-term vision alignment with the studio’s growth

How to get this job at Light

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