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FX Foliage Artist

at Philm CGI

Pune, India Entry Posted 2026-05-04

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About this role

Key Responsibilities: Create procedural foliage simulations including trees, grass, plants, vines, and leaves Create high-quality environments including landscapes, architecture, props, and set extensions. Experience in VFX environments, matte painting integration, or set extensions. Develop wind, turbulence, and interaction FX for vegetation Work closely with Environment, Layout, and Lighting teams to integrate foliage FX seamlessly Optimize FX setups for performance, memory, and render efficiency Handle foliage responses to character movement, weather, and environmental forces Maintain consistency in scale, motion, and realism across shots Troubleshoot simulation issues and deliver on tight deadlines

How to get this job at Philm CGI

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