The role
As a Senior Environment Generalist, you will contribute to the creation of high-end environments for film and episodic projects. From sculpting detailed assets to procedurally scattering vegetation across landscapes, you'll help build environments that are both visually stunning and technically optimized.
Key Skills
Minimum 5 years of experience working on high-end VFX projects as an Asset/Environment Generalist.
Proficient in hard surface modeling and sculpting for props and environments.
Strong understanding of texturing using Substance Painter and Mari.
Solid experience in look development using Arnold in Houdini and Maya.
Skilled in scattering systems, instancing, and attribute-driven setups in Houdini.
What happens next?
If you think Outpost sounds like a good fit for you, or you simply want to chat with someone about the role and our culture, get in touch today!
Equal opportunities
At Outpost we believe that our strength lies in our differences. These help us to take different perspectives, challenge norms and create a special environment based on mutual respect. Outpost is an equal opportunities employer. Employment with us is based on a person’s extraordinary talent and potential. No candidate will receive any less favourable treatment based on their age, gender, race, ethnicity, disability, sexual preference, or any other factor that has no bearing on an individual’s ability to perform their job.